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The game looks quite good but I think that you'd probably want to reduce the angle that bullets go like (0.0 degrees -> 0.1 degrees) if players are switching directions. It makes it harder to kill ghosts if the degrees are skipping small parts. (Example: 0.0 degrees -> 5.0 degrees)

Hey this was quite interesting. If I were to suggest things I would maybe make it a little easier to hit ghosts and much easier to see the bullets - it feels unlucky when they hit you now as opposed to it being a mistake you made. Did enjoy it though.

(+1)

Thanks for the comment! Yeah, I should be made the bullets bigger.

I have worked only 1 day on the project, but it was so funny do tests with the player and bullets movement. :)